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studio engineer jobs in Brighton
You will be involved in selecting appropriate cloud native technologies, setting up our Kubernetes clusters, storage, datacenter network, and writing the middleware between our CI/CD and the private cloud in Golang.
AI / Microsoft Copilot Engineer – Contract 6 Month Contract Initially Remote Daily rate, £400-£600 Full Time and Part Time Option Available We're supporting a large, UK charity on the next phase of its AI journey following a successful rollout of Microsoft Copilot. Demand for AI solutions across the organisation are accelerating, and they're now looking for an experienced Microsoft Copilot /...
You will be involved in unpacking client requirements and then making decisions about how best to implement new ideas.
Application Packaging & Deployment Engineer Location: Remote UK - will need to travel occasionally for customer meetings Clearance Requirement: UK Security Clearance (SC) – Mandatory Role Purpose The Application Packaging & Deployment Engineers will be responsible for packaging, testing, and deploying applications using SCCM and Intune. The role ensures software delivery is efficient,...
Please note that this is a hybrid position in Brighton with a mixture of in-office and home-based working. This placement will start June - July 2026 and last for 1 year. Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player‐centric, AAA‐quality...
You will leverage your technical expertise, program and project management skills to ensure PV projects are delivered in a timely fashion and enable stakeholders to gain clarity on how well their Product increment meets Production needs. You'll also drive program improvements as we scale this still young and quickly growing program at Unity.
You will work closely with designers, artists, and engineers to build robust, scalable gameplay systems and mechanics. What we are looking for - Proven experience developing gameplay systems in Unreal Engine 5 - Strong C++ and Blueprint experience - Solid understanding of gameplay architecture and performance considerations
Job Title Lead Technical Artist - (Shader / Material) Department Art Location(s) Brighton / Brno Reports To Technical Art Director Job Type Permanent Who We Are Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms . With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life...
You will be joining a highly passionate, closely-knit team of developers creating games in some of the most rewarding and deep genres - simulation, RTS and management. We aim to hire multi-talented individuals who operate autonomously, with every role hands-on and directly impacting our games.
You will define the artistic and technical standards for VFX, guide a team of artists, and collaborate closely with design, cinematic, and engineering departments to deliver effects that are visually spectacular, performant, and seamlessly integrated into gameplay.
Job Title Lead Technical Artist – (Pipeline/Tools) Department Art Location(s) Brighton / Brno Reports To Technical Art Director Job Type Permanent Who We Are Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms . With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative-rich...
IO Interactive is an independent video game development and publishing company with studios in Copenhagen, Malmö, Barcelona, Brighton and Istanbul. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are dedicated to creating unforgettable characters and experiences – all powered by our award-winning proprietary Glacier technology. IO...
A dynamic game development studio in Brighton is seeking a Software Engineer for a hybrid role starting in Summer 2026. The ideal candidate is currently enrolled in a relevant degree and has a solid foundation in programming languages such as C++ or C#. Responsibilities include feature development, debugging, and code reviews. We offer a supportive work environment with opportunities for...
Please note that this is a hybrid position based in Brighton, requiring 3 days onsite each week, with the option for remote work on the remaining days. Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity as well as superstars from other industries bringing their expertise of project...
IO Interactive is an independent video game development and publishing company with studios in Copenhagen, Malmö, Barcelona, Brighton and Istanbul. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are dedicated to creating unforgettable characters and experiences – all powered by our award-winning proprietary Glacier technology. A...