You will have the opportunity to develop new tools and technologies, improve pipelines, and manage complex workflows for the vast amount of files and assets that make up our games. This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of Dundee.
Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of Edinburgh, overlooking the beautiful castle. We are looking for a Technical artist with the ability to integrate and contribute to the team creating innovative experiences. Supporting the team with in...
Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Frostbite is EA's proprietary game engine,...
What we are looking for: Escape Velocity is looking for an Outsourcing Technical Artist, who is focused on Materials development and responsible for developing, maintaining, and optimizing real-time materials within Unreal Engine. This role will support the art and engineering teams by building scalable shader systems, ensuring high visual fidelity while maintaining performance across multiple...
Established in 2002, CI Games has carved its niche in the global gaming scene as an independent video game developer and publisher. Over two decades, the company has built a reputation for acclaimed titles like the Lords of the Fallen and Sniper Ghost Warrior franchises. Its third-party publishing arm, United Label, champions ambitious, meticulously crafted games such as Röki, Eldest Souls, and...
We’re looking for a Senior / Principal 3D Generalist with a Tech-Art inclination to champion art production on lighthearted, fun-first, realtime, physics-oriented multiplayer games. This is for a 1 month contract, with potential to extend further depending on how things go. Key Responsibilities 1 - Create game-ready art Working from high level art direction you’ll be creating the majority of...
Description: We are seeking a Senior Technical Artist with deep expertise in Unreal Engine and strong experience working with Maya or similar DCC tools to support and enhance our production workflows. The ideal candidate will be proficient in troubleshooting Unreal Engine issues, developing tools, and optimizing materials and visual assets. Familiarity with AYON - an open source pipeline...
Job Title Lead Technical Artist - (Shader / Material) Department Art Location(s) Brighton / Brno Reports To Technical Art Director Job Type Permanent Who We Are Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms . With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life...
You will play a key role in developing new tools, solving pipeline challenges, and ensuring that our game runs smoothly across multiple platforms. Your expertise will help push the visual quality of Phasmophobia while maintaining efficient workflows. Your responsibilities will include:
You will also be surrounded by colleagues who are committed to helping each other grow through our unique Check-In approach where ongoing feedback flows freely. If you’re looking to make an impact, Adobe's the place for you. Discover what our employees are saying about their career experiences on the Adobe Life blog and explore the meaningful benefits we offer.
You will learn from the best, and work along side the future greats of the gaming industry.
You will work alongside artists and engineers to establish best working practices for content creation, and help establish and push the benchmark for quality in our games, ensuring we have tools that enable a collaborative and efficient workflow.
A prominent games recruitment agency is seeking a Technical Artist to join a dynamic VR and Mobile Games studio in Manchester. The role involves collaborating with the Creative Director to create narrative experiences, focusing on character realism and art pipeline optimization. This hybrid position offers a great work-life balance with benefits like a generous holiday package and pension....
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent. Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios,...
Job Title Lead Technical Artist – (Pipeline/Tools) Department Art Location(s) Brighton / Brno Reports To Technical Art Director Job Type Permanent Who We Are Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms . With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative-rich...
You will have the opportunity to develop new tools and technologies, improve pipelines, and manage complex workflows for the vast amount of files and assets that make up our games. This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of London.
Overview Climax Studios was established over 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way. You'll be based out of our state-of-the-art studio located in the heart of the beautiful Albert Dock in Liverpool overlooking the Harbour. Responsibilities We are looking for a Technical artist...
Climax Studios was established over 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way. You'll be based out of our brand new, state of the art studio at Lakeside North Harbour set in stunning 130-acre landscaped grounds in Portsmouth. We are looking for a Technical artist with the ability to...
You will have the opportunity to develop new tools and technologies, improve pipelines, and manage complex workflows for the vast amount of files and assets that make up our games. This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of Dundee.
At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar is on the lookout for an experienced...
You will have the opportunity to develop new tools and technologies, improve pipelines, and manage complex workflows for the vast amount of files and assets that make up our games. This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of Leeds.